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TABLE OF CONTENTS
MBE.mcc/MBE.mcc
MBE.mcc/MUIA_MBE_ID
MBE.mcc/MBE.mcc
MBE class allows the user and the programmer to have more images
than the predefined MUI-images. The user can change the look of
these MBE-images in a comfortable way by using the MBE preferences
program.
The only thing the programmer has to do is to specify an ID of its
MBE-image - so the code will be kept very short.
Since MBE class is a subclass of Image class (and Image class is a
subclass of Area class) you can use all the other things like frames
or backgrounds. See MUIA_MBE_ID for example code.
Please read the manual of MBE and the developer documentation for
more information.
MBE.mcc/MUIA_MBE_ID
NAME
MUIA_MBE_ID -- [I..], ULONG
FUNCTION
Specify the MBE-image by its ID-logword.
This is the only attribute of MBE class. Since MBE class is a
subclass of image it's only possible to pass this attribute at
object creation time.
EXAMPLE
/* Create an 'play' button with MBE-image: */
mbe_button = MBEObject,
ButtonFrame,
MUIA_InputMode, MUIV_InputMode_RelVerify,
MUIA_Background, MUII_ButtonBack,
MUIA_MBE_ID, MBEB_TapePlay,
End,